Element card · group Modded · atomic number 15,481, its rank
Development Server
Offline 78.121.59.215:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Development Server?
Generated by the game, the map on Development Server is procedural.
How is Development Server configured, and what rules apply?
The name of Development Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Development Server?
There is no region on record for Development Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 78.121.59.215:28015.
What Rust version does Development Server currently run?
Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Right now Development Server is offline, with its last appearance 39 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe schedule
When does Development Server wipe, and how often?
Development Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 15 hours ago.
Where it appears
What should you understand from the tags Development Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Development Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does Development Server compare with other servers in the rankings?
Development Server sits at #15,481 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on Development Server tell you?
Development Server is offline at the moment; the last sighting was 39 days ago.
How to join
What steps get you onto Development Server?
In Rust, press F1 and enter client.connect 78.121.59.215:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.