Element card · group Modded · atomic number 14,392, its rank
Development Server
Offline 78.126.161.121:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:50 UTC31d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Development Server?
A procedural map runs on Development Server, generated by the game.
How is Development Server configured, and what rules apply?
The name of Development Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
About the server
In what location does Development Server sit?
Nothing about a region is published by Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 78.126.161.121:28015.
Which Rust version is Development Server on?
Rust network protocol 2633 and build 165217 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Development Server for staying online?
Currently offline, Development Server was last seen 28 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipes and resets
When does Development Server wipe, and how often?
Development Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 16 hours ago.
What does a typical wipe day on Development Server involve?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.
Lists and tags
How should you read the tags on Development Server?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Development Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
You will find Development Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Development Server hold among Rust servers?
Development Server sits at #14,392 for seven-day player hours, placing it in the top 60% of ranked servers.
What does the current player count on Development Server tell you?
The last recorded sighting of Development Server was 28 days 16 hours ago, and it is offline now.
Connection
How can you connect to Development Server?
You can connect by pressing F1 in Rust and entering client.connect 78.126.161.121:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.