Rust Data LabData lab · live
Live readings Servers11,614 Players33,332 Populated2,810 Fresh wipes · 3h68 Sampled every 5 min

Element card · group Vanilla · atomic number 3,454, its rank

Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |

Offline EU 78.17.98.27:28015 checked 1d ago

2x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 115 0% full Room to join
7-day average1peak 9
Rank · atomic number#3,454top 16% · #1290 in EU
Last wipe5d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 09:14 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75107:0009:0011:0013:0015:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020007:0009:0011:0013:0015:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:14 UTC, in 1d 2h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak5players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. 1d 2hFri 30 Oct, 09:14 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 8d 2hFri 6 Nov, 09:14 UTC
  4. 15d 2hFri 13 Nov, 09:14 UTC
  5. 22d 2hFri 20 Nov, 09:14 UTC
  6. 29d 2hFri 27 Nov, 09:14 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 36d 2hFri 4 Dec, 09:14 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:14 UTC5d ago 9 – running 0
Fri 16 Oct, 11:46 UTC12d ago 3 held half 6.9 days 1
Fri 9 Oct, 11:00 UTC19d ago 3 halved by day 5 7 days 0
Mon 5 Oct, 08:26 UTC23d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC25d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC25d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC26d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC27d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC29d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC29d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ma Magic Rust #18… 688
    Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 331 on average 688/ 670
  2. 2 Mi MIRAGE RUST | … 49
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average 49/ 1,000
  3. 3 Ma Magic Rust #14… 89
    Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average 89/ 100
  4. 4 Mi MIRAGE RUST | … 122
    MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 274 on average 122/ 1,900
  5. 5 Ро РОССИЯ X2 / ДЛ… 28
    РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average 28/ 100
  6. 6 Va VANILLA x2 | G… 14
    VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average 14/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |?

The map on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | is procedural at size 2,500 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | set, and what settings are in force?

The name says it: gather runs at 2x on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |?

The EU tag is how Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 78.17.98.27:28015 is the address it uses.

Which Rust version is Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | on?

Rust network protocol 2635 and build 168909 on Linux is what Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | stay online?

Right now Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | is offline, with its last appearance 37 hours ago. About 16 hours ago is when it last restarted, based on its uptime. It was online for 138 of 168 hours in the last 7 full days, which is 82% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Is Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | known for smooth running?

In the last 48 hours, it averaged 106 server fps, with a low of 75. Buildings, deployables and everything else in the world added up to as many as 38,437 entities. Memory use peaked at 1,915 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |?

Its tag guides the prediction, since Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |'s record holds too few wipes to confirm a schedule. On Friday 30 October at 09:14 UTC the next wipe falls due. The world it is running now dates from 5 days 19 hours ago. The tags state that wipes happen weekly.

What does a typical wipe day on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | involve?

At their busiest, recent wipes averaged 5 players. The latest wipe's peak fell 6 hours after it began. Above half the peak until the next wipe: that held in 67% of its recent wipes. Where it did not hold, the crowd dropped below half by day 5.

Tags, lists

How should you read the tags on Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |?

These are the tags Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp115 (Max players): Player slots: 115; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe; jp0 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | come up?

These themed Rust Data Lab lists carry Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |: 2x gather rate servers, EU Rust servers, measured and Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

Against other Rust servers, where does Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | place?

Seven-day player hours place Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | at #3,454 overall, #1,290 in Europe and in the top 16% of ranked servers.

How many players does Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | have at the moment?

Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel | is offline at the moment; the last sighting was 37 hours ago. The week's figures average 1 players and top out at 9. The busiest point in the last 48 hours came at 13:00 UTC, averaging 0 players.

How to join

What is the way to join Kavkaz Rust X2 | Trio | RaidBases | 23.10.26 | duel |?

You can connect by pressing F1 in Rust and entering client.connect 78.17.98.27:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp115,ptrak,jp0,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp115
Max players Player slots: 115.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.