Element card · group Modded · atomic number 14,292, its rank
dewilwine
Offline 78.188.140.16:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on dewilwine?
The map on dewilwine is procedural at size 4,500 with seed 1337, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has dewilwine set, and what settings are in force?
No gather rate appears in the name of dewilwine. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server details
In what location does dewilwine sit?
Nothing about a region is published by dewilwine. Rust Data Lab shows a server's stated location, not a verified position of the machine. 78.188.140.16:28015 is the address it uses.
What Rust version does dewilwine currently run?
Rust network protocol 2635 and build 167781 on Windows is what dewilwine uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does dewilwine stay up, and how reliable is its uptime?
Right now dewilwine is offline, with its last appearance 5 days 17 hours ago. It was online for 13 of 168 hours in the last 7 full days, which is 8% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
How often does a wipe happen on dewilwine, and at what time?
Too few wipes are on record for dewilwine to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 15 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on dewilwine?
These are the tags dewilwine makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): Player slots: 150; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does dewilwine appear in?
These themed Rust Data Lab lists carry dewilwine: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does dewilwine hold among Rust servers?
The seven-day player-hours table has dewilwine at #14,292, in the top 64% of ranked servers.
What does the current player count on dewilwine tell you?
The last recorded sighting of dewilwine was 5 days 17 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
How to join
What is the way to join dewilwine?
In Rust, press F1 and enter client.connect 78.188.140.16:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.