Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,285, its rank

Scrapling Local Test

Offline 78.190.254.120:28015 checked 17d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,285top 70%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Scrapling Local Test?

Generated by the game, the map on Scrapling Local Test is procedural.

What rules has Scrapling Local Test set, and what settings are in force?

Nothing in the name of Scrapling Local Test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts Scrapling Local Test?

Nothing about a region is published by Scrapling Local Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 78.190.254.120:28015 is the address it uses.

What Rust version does Scrapling Local Test currently run?

On Windows, Scrapling Local Test is running Rust network protocol 2634 and build 167584. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Scrapling Local Test stay online?

Scrapling Local Test is not online at the moment; the last sighting was 17 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipes and resets

What is the wiping pattern on Scrapling Local Test?

Scrapling Local Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 9 hours ago the current world was made.

Tags, lists

How should you read the tags on Scrapling Local Test?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Scrapling Local Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Scrapling Local Test appear in?

These themed Rust Data Lab lists carry Scrapling Local Test: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Scrapling Local Test hold among Rust servers?

The seven-day player-hours table has Scrapling Local Test at #15,285, in the top 70% of ranked servers.

How many players does Scrapling Local Test have at the moment?

Scrapling Local Test is offline at the moment; the last sighting was 17 days 6 hours ago.

How to join

What is the way to join Scrapling Local Test?

Open the console with F1 in Rust and type client.connect 78.190.254.120:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.