Element card · group Modded · atomic number 15,218, its rank
H1_Rust_v1
Offline 78.28.93.145:2473 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on H1_Rust_v1?
A procedural map runs on H1_Rust_v1, generated by the game.
What settings and rules apply on H1_Rust_v1?
No gather rate appears in the name of H1_Rust_v1. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does H1_Rust_v1 sit?
No region is published by H1_Rust_v1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 78.28.93.145:2473 is the address it uses.
On what Rust version does H1_Rust_v1 operate?
On Linux, H1_Rust_v1 is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does H1_Rust_v1 stay online?
Currently offline, H1_Rust_v1 was last seen 14 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does H1_Rust_v1 wipe, and how often?
Too few wipes are on record for H1_Rust_v1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days 10 hours ago the current world was made.
Tags, lists
How should you read the tags on H1_Rust_v1?
These are the tags H1_Rust_v1 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does H1_Rust_v1 come up?
You will find H1_Rust_v1 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does H1_Rust_v1 place?
The seven-day player-hours table has H1_Rust_v1 at #15,218, in the top 70% of ranked servers.
What does the current player count on H1_Rust_v1 tell you?
H1_Rust_v1 is offline at the moment; the last sighting was 14 days 12 hours ago.
How to join
What steps get you onto H1_Rust_v1?
Open the console with F1 in Rust and type client.connect 78.28.93.145:2473. The Launch Rust button on this page does the same job through Steam.