Rust Data LabData lab · live
Live readings Servers11,637 Players32,508 Populated2,805 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 8,389, its rank

Server de Pruebas - Build & Test

Offline 78.30.7.163:28015 checked 5d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#8,389top 38%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Bu [EU] Builders … 45
    [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 116 on average 45/ 999
  2. 2 Bu [NA] Builders … 118
    [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 118/ 999
  3. 3 Ru [AU] Rusticate… 67
    [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 67/ 150
  4. 4 At Atlas // CSL -… 2
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 2/ 100
  5. 5 Aq AQRUX RUST BUI… 5
    AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 5/ 100
  6. 6 Ko KoalaKopters -… 17

Quick answers

from the figures on this page

Server setup

What map is in play on Server de Pruebas - Build & Test?

Generated by the game, the map on Server de Pruebas - Build & Test is procedural.

How is Server de Pruebas - Build & Test configured, and what rules apply?

No gather rate appears in the name of Server de Pruebas - Build & Test. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Server de Pruebas - Build & Test sit?

No region is published by Server de Pruebas - Build & Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 78.30.7.163:28015.

Which Rust version is Server de Pruebas - Build & Test on?

On Windows, Server de Pruebas - Build & Test is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is Server de Pruebas - Build & Test for staying online?

Currently offline, Server de Pruebas - Build & Test was last seen 5 days 5 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Server de Pruebas - Build & Test, and at what time?

Server de Pruebas - Build & Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 12 hours ago.

Lists and tags

How should you read the tags on Server de Pruebas - Build & Test?

These are the tags Server de Pruebas - Build & Test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server de Pruebas - Build & Test come up?

You will find Server de Pruebas - Build & Test on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does Server de Pruebas - Build & Test place?

The seven-day player-hours table has Server de Pruebas - Build & Test at #8,389, in the top 38% of ranked servers.

What does the current player count on Server de Pruebas - Build & Test tell you?

No live signal from Server de Pruebas - Build & Test right now, which was last seen 5 days 5 hours ago. A seven-day sample gives 1 players on average and 1 at the top.

How to join

What steps get you onto Server de Pruebas - Build & Test?

In Rust, press F1 and enter client.connect 78.30.7.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.