Rust Data LabData lab · live
Live readings Servers11,694 Players45,403 Populated3,140 Fresh wipes · 3h97 Sampled every 5 min

Element card · group PvE · atomic number 2,341, its rank

[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis

Online EU 78.46.72.81:28015 checked 13m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 80 1% full Room to join
7-day average2peak 10
Rank · atomic number#2,341top 11% · #898 in EU
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 12 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru [GER] Rust Oas… 12
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  4. 4 Sa [EU] Salty Zom… 12
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  6. 6 Фа Фармер[FULL PV… 6
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Quick answers

from the figures on this page

Settings and map

What map is in play on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?

[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis runs a procedural map of size 5,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Rustvillage Procedural Map.

How is [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis configured, and what rules apply?

The name of [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?

[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis gives Europe as its location, using the EU tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 78.46.72.81:28015 is the address it uses.

On what Rust version does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis operate?

Rust network protocol 2635 and build 168909 on Linux is what [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis stay online?

Right now, [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis is reachable. According to the uptime it reports, the last restart was about 19 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis perform?

Server fps averaged 138 over the last 48 hours, with 20 as the lowest. The maximum entity count was 189,933, covering buildings, deployables and all else in the world. Memory use peaked at 6,393 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis, and at what time?

Wiping once a month with the force wipe is what [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 7 hours ago. Wipes monthly, according to the schedule in its tags.

How does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 12 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

What should you understand from the tags [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis carries?

The game's server browser reads the tags [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp80 (Max players): Player slots: 80; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis come up?

You will find [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis hold among Rust servers?

[GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis is #2,341 on seven-day player hours, #898 in Europe, and in the top 11% of all ranked servers.

How many players does [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis have at the moment?

At the moment [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis has 1 of its 80 slots filled. A seven-day sample gives 2 players on average and 10 at the top. Peak time in the past 48 hours: 19:00 UTC, when the average was 4 players.

How to join

What is the way to join [GER]Rustvillage|PvE|Events|Dungeons|Raidbases|CustomHelis?

You can connect by pressing F1 in Rust and entering client.connect 78.46.72.81:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://rustvillage.de.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp80
Max players Player slots: 80.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.