Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

Rust Server

Offline 78.46.73.146:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep15 Oct19 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:46 UTC3d ago 0 – running 0
Tue 20 Oct, 17:54 UTC9d ago 4 halved by day 2 5.8 days 0
Thu 15 Oct, 13:40 UTC14d ago 4 held half 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Server?

The map on Rust Server is procedural, made by the game.

What settings and rules apply on Rust Server?

Nothing in the name of Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is Rust Server based in?

No region is published by Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 78.46.73.146:28015.

What Rust version does Rust Server currently run?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does Rust Server stay up, and how reliable is its uptime?

Rust Server is not online at the moment; the last sighting was 3 days 7 hours ago. For the last 7 full days, 110 of 168 hours were online, giving 65% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on Rust Server, and at what time?

There is no next wipe to predict for Rust Server, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 7 hours ago.

What does a typical wipe day on Rust Server involve?

At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Lists and tags

Which meanings sit behind the tags on Rust Server?

The game's server browser reads the tags Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Rust Server appear in?

You will find Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does Rust Server place?

The seven-day player-hours table has Rust Server at #15,268, in the top 68% of ranked servers.

How full is Rust Server right now?

Rust Server is offline at the moment; the last sighting was 3 days 7 hours ago. The seven-day average for this server is 0 players.

Getting on

How can you connect to Rust Server?

Open the console with F1 in Rust and type client.connect 78.46.73.146:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.