Element card · group Modded · atomic number 13,890, its rank
My Local Testing Server
Offline 79.127.146.108:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What settings and rules apply on My Local Testing Server?
The name of My Local Testing Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
In what location does My Local Testing Server sit?
Nothing about a region is published by My Local Testing Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 79.127.146.108:28015.
What Rust version does My Local Testing Server currently run?
On Windows, My Local Testing Server is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does My Local Testing Server stay up, and how reliable is its uptime?
Right now My Local Testing Server is offline, with its last appearance 24 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipe schedule
What is the wiping pattern on My Local Testing Server?
The record holds too few of My Local Testing Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 15 hours ago.
Lists and tags
What should you understand from the tags My Local Testing Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Local Testing Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Local Testing Server come up?
These themed Rust Data Lab lists carry My Local Testing Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does My Local Testing Server hold among Rust servers?
Player hours over the last week put My Local Testing Server at #13,890, inside the top 61% of ranked servers.
How full is My Local Testing Server right now?
The last recorded sighting of My Local Testing Server was 24 days 17 hours ago, and it is offline now.
Getting on
What steps get you onto My Local Testing Server?
Open the console with F1 in Rust and type client.connect 79.127.146.108:28015. The Launch Rust button on this page does the same job through Steam.