Element card · group Modded · atomic number 15,958, its rank
PvE test
Offline 79.127.169.75:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on PvE test?
The map on PvE test is procedural, made by the game.
What settings and rules apply on PvE test?
The name of PvE test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is PvE test based in?
No region is published by PvE test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 79.127.169.75:28015.
On what Rust version does PvE test operate?
On Windows, PvE test is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.
How reliably does PvE test stay online?
PvE test is not online at the moment; the last sighting was 26 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 2 October 2026.
Wipes and resets
When does PvE test wipe, and how often?
PvE test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 15 hours ago the current world was made.
Where it appears
What should you understand from the tags PvE test carries?
These are the tags PvE test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does PvE test appear in?
These themed Rust Data Lab lists carry PvE test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does PvE test compare with other servers in the rankings?
Player hours over the last week put PvE test at #15,958, inside the top 70% of ranked servers.
What does the current player count on PvE test tell you?
PvE test is offline at the moment; the last sighting was 26 days 3 hours ago.
Connection
What steps get you onto PvE test?
You can connect by pressing F1 in Rust and entering client.connect 79.127.169.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.