Rust Data LabData lab · live
Live readings Servers11,593 Players39,661 Populated2,860 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 10,586, its rank

HzB_TestServer

Offline EU 87.169.191.5:28015 checked 3h ago

monthly wipes moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#10,586top 48% · #2286 in EU
Last wipe15d agomonthly schedule
Next wipe6d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0001:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

No rank history yet.

Top 48% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ut UTC | BUILDING… 2
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  4. 4 Fr [EU]FreeFields… 3
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  5. 5 Bu [EU] Builders … 31
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  6. 6 At Atlas // CSL -… 2
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Quick answers

from the figures on this page

Map and rules

What map is in play on HzB_TestServer?

The map on HzB_TestServer is procedural, made by the game.

How is HzB_TestServer configured, and what rules apply?

No gather rate appears in the name of HzB_TestServer. Eight players per group is the limit, the game's default. Play runs as build & creative, building sandbox, gathering off. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

Which location is HzB_TestServer based in?

With its EU tag, HzB_TestServer places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 87.169.191.5:28015.

What Rust version does HzB_TestServer currently run?

On Windows, HzB_TestServer is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does HzB_TestServer stay up, and how reliable is its uptime?

HzB_TestServer is not online at the moment; the last sighting was 3 hours ago. On 30 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on HzB_TestServer?

Estimated from the force wipe is when HzB_TestServer next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 15 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Tags, lists

What should you understand from the tags HzB_TestServer carries?

These are the tags HzB_TestServer makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): The server runs as roleplay; ^k (Build server): Base building and practice are the focus; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): Europe is where the browser lists this server. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does HzB_TestServer appear in?

You will find HzB_TestServer on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured, Rust build and creative servers and Rust roleplay servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does HzB_TestServer place?

HzB_TestServer is #10,586 on seven-day player hours, #2,286 in Europe, and in the top 48% of all ranked servers.

What does the current player count on HzB_TestServer tell you?

The last recorded sighting of HzB_TestServer was 3 hours ago, and it is offline now. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Getting on

What is the way to join HzB_TestServer?

You can connect by pressing F1 in Rust and entering client.connect 87.169.191.5:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^r,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay The server runs as roleplay.
^k
Build server Base building and practice are the focus.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.