Element card · group Modded · atomic number 13,072, its rank
My Carbon Test Server
Offline 8.9.83.129:25566 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 29 October, 16:05 UTC, in 1d 15h. Every 7 days 21 hours · medium confidence
Coming wipes
- 1d 15hThu 29 Oct, 16:05 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 9d 12hFri 6 Nov, 12:57 UTC
- 17d 9hSat 14 Nov, 09:49 UTC
- 25d 5hSun 22 Nov, 06:40 UTC
- 33d 2hMon 30 Nov, 03:32 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 40d 23hTue 8 Dec, 00:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:22 UTC14d ago | 1 | – | running | 0 |
| Tue 6 Oct, 01:31 UTC21d ago | 1 | halved by day 1 | 7.9 days | 1 |
| Mon 28 Sep, 19:38 UTC29d ago | 1 | held half | 7.2 days | 1 |
| Sun 20 Sep, 20:42 UTC37d ago | 1 | held half | 8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
31
ShockRust | Blue | NoLimit 31/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
125
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125/ 100
- 3 Re RETRO RUST #1 … 56
- 4 Ru 404 RUST 2Х|ДЛ… 45
-
5
Ru
RustSpain.com …
8
RustSpain.com | EU Main 8/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
14
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on My Carbon Test Server?
A procedural map runs on My Carbon Test Server, generated by the game.
How is My Carbon Test Server configured, and what rules apply?
Nothing in the name of My Carbon Test Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does My Carbon Test Server sit?
Nothing about a region is published by My Carbon Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 8.9.83.129:25566.
On what Rust version does My Carbon Test Server operate?
On Windows, My Carbon Test Server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Carbon Test Server stay online?
Currently offline, My Carbon Test Server was last seen 14 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does My Carbon Test Server wipe, and how often?
About every 7.9 days is how often My Carbon Test Server has wiped lately. Due next on Thursday 29 October at 16:05 UTC is its wipe. 14 days 2 hours ago the current world was made.
How does My Carbon Test Server look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In the other cases, half the peak was lost by day 1.
Lists and tags
Which meanings sit behind the tags on My Carbon Test Server?
These are the tags My Carbon Test Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does My Carbon Test Server come up?
These themed Rust Data Lab lists carry My Carbon Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does My Carbon Test Server place?
My Carbon Test Server sits at #13,072 for seven-day player hours, placing it in the top 61% of ranked servers.
How many players does My Carbon Test Server have at the moment?
The last recorded sighting of My Carbon Test Server was 14 days 1 hours ago, and it is offline now.
Connection
What is the way to join My Carbon Test Server?
In Rust, press F1 and enter client.connect 8.9.83.129:25566. Or click Launch Rust here to open Rust via Steam and connect automatically.