Element card · group Modded · atomic number 11,926, its rank
myserver
Offline 80.187.101.153:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on myserver?
A procedural map runs on myserver, generated by the game.
What rules has myserver set, and what settings are in force?
No gather rate appears in the name of myserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does myserver sit?
There is no region on record for myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.187.101.153:28015 is the address it uses.
On what Rust version does myserver operate?
Rust network protocol 2635 and build 168909 on Windows is what myserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does myserver stay up, and how reliable is its uptime?
Right now myserver is offline, with its last appearance 3 days 7 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
What is the wiping pattern on myserver?
myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 8 hours ago.
Tags, lists
How should you read the tags on myserver?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list myserver publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does myserver come up?
The Rust Data Lab lists that include myserver are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does myserver place?
myserver sits at #11,926 for seven-day player hours, placing it in the top 54% of ranked servers.
How full is myserver right now?
myserver is offline at the moment; the last sighting was 3 days 7 hours ago. Averaged over the past week: 1 players, peaking at 1.
How to join
How can you connect to myserver?
Open the console with F1 in Rust and type client.connect 80.187.101.153:28015. The Launch Rust button on this page does the same job through Steam.