Rust Data LabData lab · live
Live readings Servers11,628 Players32,585 Populated2,817 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,097, its rank

TEST server please ignore

Offline 80.187.119.191:28015 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#15,097top 69%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep17 Oct20 Oct24 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:17 UTC13d ago 1 – running 0
Wed 14 Oct, 15:36 UTC14d ago 1 – 1 days 0
Sat 19 Sep, 14:27 UTC39d ago 1 held half 25 days 0
Sun 13 Sep, 15:14 UTC45d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 67
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Quick answers

from the figures on this page

Settings and map

What map is in play on TEST server please ignore?

A procedural map runs on TEST server please ignore, generated by the game.

What rules has TEST server please ignore set, and what settings are in force?

No gather rate appears in the name of TEST server please ignore. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does TEST server please ignore sit?

No region is published by TEST server please ignore. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.187.119.191:28015 is the address it uses.

What Rust version does TEST server please ignore currently run?

Rust network protocol 2634 and build 167781 on Linux is what TEST server please ignore uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TEST server please ignore stay up, and how reliable is its uptime?

TEST server please ignore is not online at the moment; the last sighting was 11 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on TEST server please ignore, and at what time?

No next wipe can be predicted on TEST server please ignore: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 14 hours ago.

How does TEST server please ignore look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 100% of recent wipes.

Tags, lists

What should you understand from the tags TEST server please ignore carries?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TEST server please ignore publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does TEST server please ignore come up?

The Rust Data Lab lists that include TEST server please ignore are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does TEST server please ignore place?

The seven-day player-hours table has TEST server please ignore at #15,097, in the top 69% of ranked servers.

What does the current player count on TEST server please ignore tell you?

The last recorded sighting of TEST server please ignore was 11 days 8 hours ago, and it is offline now.

How to join

How can you connect to TEST server please ignore?

In Rust, press F1 and enter client.connect 80.187.119.191:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.