Element card · group Modded · atomic number 15,159, its rank
homeserver build test
Offline 80.187.123.34:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on homeserver build test?
Generated by the game, the map on homeserver build test is procedural.
What settings and rules apply on homeserver build test?
The name of homeserver build test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
About the server
What region hosts homeserver build test?
There is no region on record for homeserver build test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.187.123.34:28015.
On what Rust version does homeserver build test operate?
On Linux, homeserver build test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is homeserver build test for staying online?
homeserver build test is not online at the moment; the last sighting was 10 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe days
When does homeserver build test wipe, and how often?
homeserver build test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 14 hours ago.
Tags, lists
How should you read the tags on homeserver build test?
These are the tags homeserver build test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does homeserver build test appear in?
You will find homeserver build test on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does homeserver build test place?
The seven-day player-hours table has homeserver build test at #15,159, in the top 70% of ranked servers.
How many players does homeserver build test have at the moment?
No live signal from homeserver build test right now, which was last seen 10 days 14 hours ago.
Connection
What steps get you onto homeserver build test?
You can connect by pressing F1 in Rust and entering client.connect 80.187.123.34:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.