Rust Data LabData lab · live
Live readings Servers11,783 Players83,784 Populated3,853 Fresh wipes · 3h165 Sampled every 5 min

Element card · group Modded · atomic number 7,163, its rank

OldHabbitsDK

Online 80.209.114.142:28015 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,163top 32%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:15 UTC20d ago 0 – running 0
Mon 21 Sep, 06:35 UTC37d ago 1 halved by day 4 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on OldHabbitsDK?

OldHabbitsDK runs a procedural map of size 5,000 with seed 648398478; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has OldHabbitsDK set, and what settings are in force?

No gather rate appears in the name of OldHabbitsDK. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does OldHabbitsDK sit?

No region is published by OldHabbitsDK. Rust Data Lab shows a server's stated location, not a verified position of the machine. 80.209.114.142:28015 is the address it uses.

What Rust version does OldHabbitsDK currently run?

Rust network protocol 2635 and build 168909 on Linux is what OldHabbitsDK uses. The protocol must match for you to join; Steam will update your game.

How dependable is OldHabbitsDK for staying online?

At the moment, OldHabbitsDK is online. About 5 days 5 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

How well does OldHabbitsDK perform?

Server fps averaged 34 over the last 48 hours, with 21 as the lowest. The entity count reached 138,759, including buildings, deployables and all other world items. The highest memory usage was 5,217 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on OldHabbitsDK?

Too few wipes are on record for OldHabbitsDK to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 4 hours ago.

How does OldHabbitsDK look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Lists and tags

Which meanings sit behind the tags on OldHabbitsDK?

These are the tags OldHabbitsDK makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does OldHabbitsDK come up?

You will find OldHabbitsDK on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does OldHabbitsDK hold among Rust servers?

Player hours over the last week put OldHabbitsDK at #7,163, inside the top 32% of ranked servers.

How full is OldHabbitsDK right now?

OldHabbitsDK currently shows 0 players across 100 slots. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

How can you connect to OldHabbitsDK?

In Rust, press F1 and enter client.connect 80.209.114.142:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.