Rust Data LabData lab · live
Live readings Servers11,898 Players103,740 Populated4,020 Fresh wipes · 3h406 Sampled every 5 min

Element card · group Modded · atomic number 16,363, its rank

sran' inc. | STAGING (aux03)

Offline 80.242.59.137:35530 checked 34d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1000 0% full Room to join
7-day average0peak –
Rank · atomic number#16,363top 71%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:29 UTC34d ago 0 – running 0
Thu 24 Sep, 13:34 UTC35d ago 0 – 0.7 days 0
Thu 24 Sep, 05:29 UTC35d ago 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC36d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 114
    ShockRust | Blue | NoLimit no group limit · 151 on average 114/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 127
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127/ 100
  3. 3 Re RETRO RUST #1 … 195
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 75/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 221
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 221/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on sran' inc. | STAGING (aux03)?

The map on sran' inc. | STAGING (aux03) is procedural at size 4,500 with seed 789552, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: SRAN MAP.

What settings and rules apply on sran' inc. | STAGING (aux03)?

No gather rate appears in the name of sran' inc. | STAGING (aux03). With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts sran' inc. | STAGING (aux03)?

There is no region on record for sran' inc. | STAGING (aux03). The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 80.242.59.137:35530 is the address it uses.

Which Rust version is sran' inc. | STAGING (aux03) on?

On Windows, sran' inc. | STAGING (aux03) is running Rust network protocol 2632 and build 159594. The protocol must match for you to join; Steam will update your game.

How reliably does sran' inc. | STAGING (aux03) stay online?

Right now sran' inc. | STAGING (aux03) is offline, with its last appearance 34 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

When does sran' inc. | STAGING (aux03) wipe, and how often?

No next wipe can be predicted on sran' inc. | STAGING (aux03): its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 34 days 13 hours ago.

On sran' inc. | STAGING (aux03), what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on sran' inc. | STAGING (aux03)?

These are the tags sran' inc. | STAGING (aux03) makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): It has 1,000 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): To join, your game must match protocol 2632; cs159594 (Build): Build number: 159594; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does sran' inc. | STAGING (aux03) appear in?

You will find sran' inc. | STAGING (aux03) on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does sran' inc. | STAGING (aux03) place?

The seven-day player-hours table has sran' inc. | STAGING (aux03) at #16,363, in the top 71% of ranked servers.

How full is sran' inc. | STAGING (aux03) right now?

No live signal from sran' inc. | STAGING (aux03) right now, which was last seen 34 days 4 hours ago.

How to join

What steps get you onto sran' inc. | STAGING (aux03)?

In Rust, press F1 and enter client.connect 80.242.59.137:35530. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/sran.

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs159594,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players It has 1,000 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol To join, your game must match protocol 2632.
cs159594
Build Build number: 159594.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.