Element card · group Modded · atomic number 15,423, its rank
CompanionNPC local checks
Offline 80.47.13.166:29115 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on CompanionNPC local checks?
Generated by the game, the map on CompanionNPC local checks is procedural.
What rules has CompanionNPC local checks set, and what settings are in force?
Nothing in the name of CompanionNPC local checks gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
About the server
In what location does CompanionNPC local checks sit?
Nothing about a region is published by CompanionNPC local checks. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 80.47.13.166:29115.
What Rust version does CompanionNPC local checks currently run?
Rust network protocol 2634 and build 167781 on Windows is what CompanionNPC local checks uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does CompanionNPC local checks stay online?
Right now CompanionNPC local checks is offline, with its last appearance 2 days 23 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe days
How often does a wipe happen on CompanionNPC local checks, and at what time?
CompanionNPC local checks's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 5 hours ago.
Tags, lists
What should you understand from the tags CompanionNPC local checks carries?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list CompanionNPC local checks publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does CompanionNPC local checks come up?
The Rust Data Lab lists that include CompanionNPC local checks are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does CompanionNPC local checks hold among Rust servers?
CompanionNPC local checks sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on CompanionNPC local checks tell you?
No live signal from CompanionNPC local checks right now, which was last seen 2 days 23 hours ago. The seven-day average for this server is 0 players.
Getting on
How can you connect to CompanionNPC local checks?
In Rust, press F1 and enter client.connect 80.47.13.166:29115. Or click Launch Rust here to open Rust via Steam and connect automatically.