Element card · group Modded · atomic number 10,895, its rank
A_Rust_Server
Offline 80.47.3.169:20087 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A_Rust_Server?
The map on A_Rust_Server is procedural at size 3,000 with seed 1, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A_Rust_Server set, and what settings are in force?
No gather rate appears in the name of A_Rust_Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts A_Rust_Server?
No region is published by A_Rust_Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 80.47.3.169:20087.
What Rust version does A_Rust_Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is A_Rust_Server for staying online?
Right now A_Rust_Server is offline, with its last appearance 2 days 2 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. It first appeared to Rust Data Lab on 26 October 2026.
Wipe days
What is the wiping pattern on A_Rust_Server?
Too few wipes are on record for A_Rust_Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 4 hours ago.
Tags, lists
What should you understand from the tags A_Rust_Server carries?
These are the tags A_Rust_Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A_Rust_Server come up?
The Rust Data Lab lists that include A_Rust_Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does A_Rust_Server place?
The seven-day player-hours table has A_Rust_Server at #10,895, in the top 49% of ranked servers.
What does the current player count on A_Rust_Server tell you?
A_Rust_Server is offline at the moment; the last sighting was 2 days 2 hours ago. The week's figures average 1 players and top out at 1.
Getting on
How can you connect to A_Rust_Server?
You can connect by pressing F1 in Rust and entering client.connect 80.47.3.169:20087, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://egnetwork.ru/.
