Rust Data LabData lab · live
Live readings Servers11,617 Players35,785 Populated2,874 Fresh wipes · 3h59 Sampled every 5 min

Element card · group Modded · atomic number 14,902, its rank

A_Rust_Server

Online 80.47.3.169:20094 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,902top 67%
Last wipe11h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75116:0018:0020:0022:0000:0002:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020016:0018:0020:0022:0000:0002:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 43
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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 50
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 50/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 21
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 21/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 6/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on A_Rust_Server?

The map on A_Rust_Server is procedural at size 3,000 with seed 1, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has A_Rust_Server set, and what settings are in force?

The name of A_Rust_Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is A_Rust_Server based in?

There is no region on record for A_Rust_Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 80.47.3.169:20094 is the address it uses.

On what Rust version does A_Rust_Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A_Rust_Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does A_Rust_Server stay up, and how reliable is its uptime?

A_Rust_Server is live as of now. The uptime it reports suggests it restarted roughly 8 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.

Is A_Rust_Server known for smooth running?

In the last 48 hours, it averaged 114 server fps, with a low of 94. Buildings, deployables and everything else in the world added up to as many as 47,480 entities. Memory use peaked at 1,581 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on A_Rust_Server?

Too few wipes are on record for A_Rust_Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 hours ago.

Lists and tags

How should you read the tags on A_Rust_Server?

The game's server browser reads the tags A_Rust_Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does A_Rust_Server appear in?

These themed Rust Data Lab lists carry A_Rust_Server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does A_Rust_Server place?

Player hours over the last week put A_Rust_Server at #14,902, inside the top 67% of ranked servers.

How full is A_Rust_Server right now?

At the moment A_Rust_Server has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 17:00 UTC, when the average was 0 players.

How to join

How can you connect to A_Rust_Server?

Open the console with F1 in Rust and type client.connect 80.47.3.169:20094. The Launch Rust button on this page does the same job through Steam. You can find its website at https://egnetwork.ru/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.