Rust Data LabData lab · live
Live readings Servers11,749 Players74,551 Populated3,731 Fresh wipes · 3h142 Sampled every 5 min

Element card · group Modded · atomic number 10,509, its rank

The Shit hole

Offline 80.5.70.179:28015 checked 3d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#10,509top 47%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:29 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 152
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  4. 4 Ru 404 RUST 2Х|ДЛ… 134
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  5. 5 Ru RustSpain.com … 14
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  6. 6 Ru 404 RUST 2Х|ДЛ… 47
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Quick answers

from the figures on this page

Settings and map

What map is in play on The Shit hole?

The Shit hole runs a procedural map of size 4,500 with seed 589062296; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is The Shit hole configured, and what rules apply?

No gather rate appears in the name of The Shit hole. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

Which location is The Shit hole based in?

Nothing about a region is published by The Shit hole. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.5.70.179:28015.

Which Rust version is The Shit hole on?

Rust network protocol 2635 and build 167781 on Windows is what The Shit hole uses. The protocol must match for you to join; Steam will update your game.

How reliably does The Shit hole stay online?

Currently offline, The Shit hole was last seen 3 days 20 hours ago. It was online for 48 of 144 hours in the last 6 full days, which is 33% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipe days

When does The Shit hole wipe, and how often?

Too few wipes are on record for The Shit hole to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 22 hours ago.

What does a typical wipe day on The Shit hole involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

Which meanings sit behind the tags on The Shit hole?

These are the tags The Shit hole makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Shit hole appear in?

The Rust Data Lab lists that include The Shit hole are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

Against other Rust servers, where does The Shit hole place?

The seven-day player-hours table has The Shit hole at #10,509, in the top 47% of ranked servers.

How full is The Shit hole right now?

No live signal from The Shit hole right now, which was last seen 3 days 20 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What is the way to join The Shit hole?

You can connect by pressing F1 in Rust and entering client.connect 80.5.70.179:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.