Element card · group Modded · atomic number 6,839, its rank
RustLocalControl
Offline 80.55.38.89:28025 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 08:06 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on RustLocalControl?
A procedural map runs on RustLocalControl, generated by the game.
What settings and rules apply on RustLocalControl?
No gather rate appears in the name of RustLocalControl. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
Server details
What region hosts RustLocalControl?
Nothing about a region is published by RustLocalControl. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.55.38.89:28025.
What Rust version does RustLocalControl currently run?
Rust network protocol 2635 and build 168909 on Linux is what RustLocalControl uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is RustLocalControl for staying online?
Currently offline, RustLocalControl was last seen 16 hours ago. For the last 7 full days, 27 of 168 hours were online, giving 16% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does RustLocalControl wipe, and how often?
RustLocalControl's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 4 hours ago.
How does RustLocalControl look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags RustLocalControl carries?
The game's server browser reads the tags RustLocalControl publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does RustLocalControl come up?
The Rust Data Lab lists that include RustLocalControl are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does RustLocalControl compare with other servers in the rankings?
RustLocalControl sits at #6,839 for seven-day player hours, placing it in the top 31% of ranked servers.
What does the current player count on RustLocalControl tell you?
RustLocalControl is offline at the moment; the last sighting was 16 hours ago. The week's figures average 1 players and top out at 1. Over 48 hours, the highest average fell at 18:00 UTC, at 1 players.
Getting on
What is the way to join RustLocalControl?
Open the console with F1 in Rust and type client.connect 80.55.38.89:28025. The Launch Rust button on this page does the same job through Steam.