Element card · group Modded · atomic number 15,849, its rank
Olo testing
Offline 80.57.92.220:25565 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW28d ago | 2 | – | running | 1 |
| Sun 27 Sep, 11:18 UTC32d ago | 2 | held half | 4.3 days | 1 |
| Sat 26 Sep, 15:27 UTC33d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Olo testing?
Generated by the game, the map on Olo testing is procedural.
What settings and rules apply on Olo testing?
Nothing in the name of Olo testing gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Olo testing based in?
No region is published by Olo testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 80.57.92.220:25565.
On what Rust version does Olo testing operate?
On Windows, Olo testing is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Olo testing stay up, and how reliable is its uptime?
Right now Olo testing is offline, with its last appearance 20 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Olo testing?
With no fixed rhythm, Olo testing wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 4 hours ago.
On Olo testing, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 20 hours in. Half that peak was held until the next wipe in 100% of recent wipes.
Where it appears
Which meanings sit behind the tags on Olo testing?
The game's server browser reads the tags Olo testing publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): Build number: 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Olo testing come up?
You will find Olo testing on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Olo testing compare with other servers in the rankings?
Player hours over the last week put Olo testing at #15,849, inside the top 72% of ranked servers.
How full is Olo testing right now?
The last recorded sighting of Olo testing was 20 days 1 hours ago, and it is offline now.
Getting on
What is the way to join Olo testing?
In Rust, press F1 and enter client.connect 80.57.92.220:25565. Or click Launch Rust here to open Rust via Steam and connect automatically.