Element card · group Modded · atomic number 15,323, its rank
Local Studio
Offline 80.80.194.190:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 15:12 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Local Studio?
The map on Local Studio is procedural, made by the game.
What rules has Local Studio set, and what settings are in force?
The name of Local Studio carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.
About the server
In what location does Local Studio sit?
Nothing about a region is published by Local Studio. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 80.80.194.190:28015.
On what Rust version does Local Studio operate?
On Windows, Local Studio is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Local Studio stay online?
Local Studio is not online at the moment; the last sighting was 7 days 2 hours ago. It was online for 5 of 168 hours in the last 7 full days, which is 3% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe days
How often does a wipe happen on Local Studio, and at what time?
The record holds too few of Local Studio's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 5 hours ago.
How does Local Studio look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 28 hours after it began.
Where it appears
Which meanings sit behind the tags on Local Studio?
These are the tags Local Studio makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Studio come up?
You will find Local Studio on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does Local Studio place?
Local Studio sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is Local Studio right now?
No live signal from Local Studio right now, which was last seen 7 days 2 hours ago. Over seven days the mean player count is 0.
Connection
What steps get you onto Local Studio?
You can connect by pressing F1 in Rust and entering client.connect 80.80.194.190:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.