Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,213, its rank

Twofish Carbon Test Server

Offline 81.100.154.125:28015 checked 15d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,213top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 10 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:49 UTC FW27d ago 1 – running 0
Thu 10 Sep, 13:08 UTC48d ago – – 21.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 106
    ShockRust | Blue | NoLimit no group limit · 150 on average 106/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 157
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 157/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 47/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 20/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on Twofish Carbon Test Server?

The map on Twofish Carbon Test Server is procedural, made by the game.

What rules has Twofish Carbon Test Server set, and what settings are in force?

No gather rate appears in the name of Twofish Carbon Test Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Twofish Carbon Test Server?

Nothing about a region is published by Twofish Carbon Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 81.100.154.125:28015 is the address it uses.

Which Rust version is Twofish Carbon Test Server on?

On Windows, Twofish Carbon Test Server is running Rust network protocol 2634 and build 167231. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Twofish Carbon Test Server stay up, and how reliable is its uptime?

Right now Twofish Carbon Test Server is offline, with its last appearance 15 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does Twofish Carbon Test Server wipe, and how often?

The record holds too few of Twofish Carbon Test Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 8 hours ago the current world was made.

How does Twofish Carbon Test Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 14 hours after it began.

Tags, lists

How should you read the tags on Twofish Carbon Test Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Twofish Carbon Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Twofish Carbon Test Server come up?

You will find Twofish Carbon Test Server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Twofish Carbon Test Server hold among Rust servers?

Twofish Carbon Test Server sits at #15,213 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Twofish Carbon Test Server tell you?

No live signal from Twofish Carbon Test Server right now, which was last seen 15 days 5 hours ago.

Connection

What steps get you onto Twofish Carbon Test Server?

In Rust, press F1 and enter client.connect 81.100.154.125:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.