Element card · group Modded · atomic number 16,330, its rank
Twofish Oxide Staging Test Server
Offline 81.100.154.125:28315 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Twofish Oxide Staging Test Server?
The map on Twofish Oxide Staging Test Server is procedural, made by the game.
What settings and rules apply on Twofish Oxide Staging Test Server?
Nothing in the name of Twofish Oxide Staging Test Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is Twofish Oxide Staging Test Server based in?
Nothing about a region is published by Twofish Oxide Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 81.100.154.125:28315 is the address it uses.
What Rust version does Twofish Oxide Staging Test Server currently run?
On Windows, Twofish Oxide Staging Test Server is running Rust network protocol 2634 and build 166490. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Twofish Oxide Staging Test Server stay up, and how reliable is its uptime?
Right now Twofish Oxide Staging Test Server is offline, with its last appearance 27 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.
Wipe days
How often does a wipe happen on Twofish Oxide Staging Test Server, and at what time?
Too few wipes are on record for Twofish Oxide Staging Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Twofish Oxide Staging Test Server?
These are the tags Twofish Oxide Staging Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166490 (Build): Build number: 166490; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Twofish Oxide Staging Test Server appear in?
These themed Rust Data Lab lists carry Twofish Oxide Staging Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Twofish Oxide Staging Test Server place?
Player hours over the last week put Twofish Oxide Staging Test Server at #16,330, inside the top 69% of ranked servers.
What does the current player count on Twofish Oxide Staging Test Server tell you?
Twofish Oxide Staging Test Server is offline at the moment; the last sighting was 27 days 22 hours ago.
Getting on
What steps get you onto Twofish Oxide Staging Test Server?
In Rust, press F1 and enter client.connect 81.100.154.125:28315. Or click Launch Rust here to open Rust via Steam and connect automatically.