Rust Data LabData lab · live
Live readings Servers11,646 Players42,725 Populated3,027 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 7,689, its rank

JayTDZ Test Server

Offline 81.104.202.229:28015 checked 4d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#7,689top 35%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep30 Sep5 Oct19 Oct24 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:20 UTC9d ago 1 – running 1
Sat 17 Oct, 14:00 UTC11d ago 1 held half 2.2 days 1
Sat 26 Sep, 12:46 UTC32d ago 1 held half 21.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on JayTDZ Test Server?

Generated by the game, the map on JayTDZ Test Server is procedural.

How is JayTDZ Test Server configured, and what rules apply?

Nothing in the name of JayTDZ Test Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is JayTDZ Test Server based in?

There is no region on record for JayTDZ Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 81.104.202.229:28015 is the address it uses.

On what Rust version does JayTDZ Test Server operate?

Rust network protocol 2635 and build 168909 on Windows is what JayTDZ Test Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does JayTDZ Test Server stay online?

JayTDZ Test Server is not online at the moment; the last sighting was 4 days 11 hours ago. It was online for 11 of 168 hours in the last 7 full days, which is 7% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

What is the wiping pattern on JayTDZ Test Server?

With no fixed rhythm, JayTDZ Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 13 hours ago.

On JayTDZ Test Server, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on JayTDZ Test Server?

The game's server browser reads the tags JayTDZ Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does JayTDZ Test Server appear in?

These themed Rust Data Lab lists carry JayTDZ Test Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does JayTDZ Test Server place?

JayTDZ Test Server sits at #7,689 for seven-day player hours, placing it in the top 35% of ranked servers.

What does the current player count on JayTDZ Test Server tell you?

JayTDZ Test Server is offline at the moment; the last sighting was 4 days 11 hours ago. Averaged over the past week: 1 players, peaking at 1.

Getting on

How can you connect to JayTDZ Test Server?

Open the console with F1 in Rust and type client.connect 81.104.202.229:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.