Element card · group Modded · atomic number 15,025, its rank
Private Build Server
Offline 81.149.134.87:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What rules has Private Build Server set, and what settings are in force?
No gather rate appears in the name of Private Build Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Private Build Server?
Nothing about a region is published by Private Build Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 81.149.134.87:28015.
Which Rust version is Private Build Server on?
On Windows, Private Build Server is running Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Private Build Server for staying online?
Right now Private Build Server is offline, with its last appearance 44 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe days
What is the wiping pattern on Private Build Server?
Too few wipes are on record for Private Build Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 53 days 1 hours ago.
Tags, lists
What should you understand from the tags Private Build Server carries?
These are the tags Private Build Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Private Build Server come up?
You will find Private Build Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Private Build Server hold among Rust servers?
Player hours over the last week put Private Build Server at #15,025, inside the top – of ranked servers.
How many players does Private Build Server have at the moment?
Private Build Server is offline at the moment; the last sighting was 44 days 19 hours ago.
Connection
What is the way to join Private Build Server?
You can connect by pressing F1 in Rust and entering client.connect 81.149.134.87:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.