Element card · group Modded · atomic number 11,194, its rank
Test Server
Offline 81.153.158.114:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Test Server?
A procedural map runs on Test Server, generated by the game.
How is Test Server configured, and what rules apply?
Nothing in the name of Test Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Test Server?
No region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 81.153.158.114:28015.
Which Rust version is Test Server on?
Rust network protocol 2635 and build 168909 on Windows is what Test Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Test Server stay up, and how reliable is its uptime?
Currently offline, Test Server was last seen 2 days 11 hours ago. It was online for 2 of 72 hours in the last 3 full days, which is 3% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipe days
What is the wiping pattern on Test Server?
The record holds too few of Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 15 hours ago the current world was made.
Tags, lists
How should you read the tags on Test Server?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Test Server come up?
The Rust Data Lab lists that include Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What position does Test Server hold among Rust servers?
The seven-day player-hours table has Test Server at #11,194, in the top 50% of ranked servers.
How many players does Test Server have at the moment?
Test Server is offline at the moment; the last sighting was 2 days 11 hours ago. Averaged over the past week: 1 players, peaking at 1.
Getting on
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 81.153.158.114:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.