Rust Data LabData lab · live
Live readings Servers11,888 Players103,803 Populated3,995 Fresh wipes · 3h419 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

SCRAPNOIR | Sector 05 | Central PvP

Online 81.163.20.131:28015 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:38 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 127
    ShockRust | Blue | NoLimit no group limit · 151 on average 127/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 126
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126/ 100
  3. 3 Re RETRO RUST #1 … 195
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 195/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 74
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 74/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 222
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average 222/ 700
  6. 6 Ru RustSpain.com … 348
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on SCRAPNOIR | Sector 05 | Central PvP?

The map on SCRAPNOIR | Sector 05 | Central PvP is procedural at size 2,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.

What rules has SCRAPNOIR | Sector 05 | Central PvP set, and what settings are in force?

No gather rate appears in the name of SCRAPNOIR | Sector 05 | Central PvP. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server details

In what location does SCRAPNOIR | Sector 05 | Central PvP sit?

No region is published by SCRAPNOIR | Sector 05 | Central PvP. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.163.20.131:28015.

What Rust version does SCRAPNOIR | Sector 05 | Central PvP currently run?

Rust network protocol 2634 and build 167781 on Linux is what SCRAPNOIR | Sector 05 | Central PvP uses. The protocol must match for you to join; Steam will update your game.

Does SCRAPNOIR | Sector 05 | Central PvP stay up, and how reliable is its uptime?

SCRAPNOIR | Sector 05 | Central PvP is live as of now. The uptime it reports suggests it restarted roughly 4 days 13 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 17 October 2026.

How well does SCRAPNOIR | Sector 05 | Central PvP perform?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 19,774, including buildings, deployables and all other world items. The highest memory usage was 1,761 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on SCRAPNOIR | Sector 05 | Central PvP, and at what time?

Too few wipes are on record for SCRAPNOIR | Sector 05 | Central PvP to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 11 days 10 hours ago the current world was made.

How does SCRAPNOIR | Sector 05 | Central PvP look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on SCRAPNOIR | Sector 05 | Central PvP?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list SCRAPNOIR | Sector 05 | Central PvP publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does SCRAPNOIR | Sector 05 | Central PvP appear in?

The Rust Data Lab lists that include SCRAPNOIR | Sector 05 | Central PvP are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Whose server is SCRAPNOIR | Sector 05 | Central PvP?

No other server we track shares the scrapnoir.com hostname that SCRAPNOIR | Sector 05 | Central PvP publishes.

Player counts

Against other Rust servers, where does SCRAPNOIR | Sector 05 | Central PvP place?

SCRAPNOIR | Sector 05 | Central PvP sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is SCRAPNOIR | Sector 05 | Central PvP right now?

SCRAPNOIR | Sector 05 | Central PvP currently shows 0 players across 50 slots. Over seven days the mean player count is 0.

Connection

What steps get you onto SCRAPNOIR | Sector 05 | Central PvP?

Open the console with F1 in Rust and type client.connect 81.163.20.131:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://scrapnoir.com.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.