Element card · group Modded · atomic number 9,401, its rank
RustTrain - Private Training Grounds
Online 81.196.159.177:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:48 UTC2d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on RustTrain - Private Training Grounds?
The map on RustTrain - Private Training Grounds is procedural at size 6,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.
How is RustTrain - Private Training Grounds configured, and what rules apply?
No gather rate appears in the name of RustTrain - Private Training Grounds. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server details
Which location is RustTrain - Private Training Grounds based in?
There is no region on record for RustTrain - Private Training Grounds. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.196.159.177:28015.
Which Rust version is RustTrain - Private Training Grounds on?
Rust network protocol 2635 and build 168909 on Windows is what RustTrain - Private Training Grounds uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustTrain - Private Training Grounds stay online?
RustTrain - Private Training Grounds is live as of now. The uptime it reports suggests it restarted roughly 11 hours ago. For the last 2 full days, 40 of 48 hours were online, giving 83% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Is RustTrain - Private Training Grounds known for smooth running?
Server fps averaged 125 over the last 48 hours, with 70 as the lowest. The entity count reached 210,126, including buildings, deployables and all other world items. Up to 4,499 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
When does RustTrain - Private Training Grounds wipe, and how often?
The record holds too few of RustTrain - Private Training Grounds's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days ago.
Tags, lists
How should you read the tags on RustTrain - Private Training Grounds?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RustTrain - Private Training Grounds publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustTrain - Private Training Grounds come up?
These themed Rust Data Lab lists carry RustTrain - Private Training Grounds: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
Against other Rust servers, where does RustTrain - Private Training Grounds place?
RustTrain - Private Training Grounds sits at #9,401 for seven-day player hours, placing it in the top 42% of ranked servers.
How many players does RustTrain - Private Training Grounds have at the moment?
At the moment RustTrain - Private Training Grounds has 0 of its 10 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.
Getting on
What steps get you onto RustTrain - Private Training Grounds?
In Rust, press F1 and enter client.connect 81.196.159.177:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.