Rust Data LabData lab · live
Live readings Servers11,787 Players83,125 Populated3,861 Fresh wipes · 3h162 Sampled every 5 min

Element card · group Modded · atomic number 6,342, its rank

Voltageland

Online 81.217.56.227:28020 checked 14m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,342top 28%
Last wipe26d agono schedule published
Next wipe8d 3hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0010:0018:0001:0007:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304018:0010:0018:0001:0007:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 3hThu 5 Nov, 19:00 UTCFW
  2. 36d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:23 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Sh ShockRust | Bl… 179
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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 182
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 182/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 137
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 137/ 700
  5. 5 Ru RustSpain.com … 22
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 22/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 46
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Quick answers

from the figures on this page

Map and rules

What map is in play on Voltageland?

A procedural map of size 2,500 with seed 3486489 runs on Voltageland, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: Custom Map.

How is Voltageland configured, and what rules apply?

No gather rate appears in the name of Voltageland. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Voltageland based in?

There is no region on record for Voltageland. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 81.217.56.227:28020.

What Rust version does Voltageland currently run?

Rust network protocol 2635 and build 168909 on Windows is what Voltageland uses. The protocol must match for you to join; Steam will update your game.

How reliably does Voltageland stay online?

Voltageland is live as of now. About 14 hours ago is when it last restarted, based on its uptime. It was online for 130 of 168 hours in the last 7 full days, which is 77% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is Voltageland known for smooth running?

The last 48 hours show an average of 29 server fps and a minimum of 6. The maximum entity count was 98,485, covering buildings, deployables and all else in the world. The highest memory usage was 2,556 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on Voltageland, and at what time?

Wiping once a month with the force wipe is what Voltageland does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 26 days 18 hours ago the current world was made.

How does Voltageland look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Voltageland?

gmvanilla (Game mode): Survival, vanilla style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Voltageland publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Voltageland appear in?

The Rust Data Lab lists that include Voltageland are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does Voltageland compare with other servers in the rankings?

Player hours over the last week put Voltageland at #6,342, inside the top 28% of ranked servers.

How full is Voltageland right now?

Voltageland currently shows 0 players across 5 slots. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 1 players.

How to join

How can you connect to Voltageland?

Open the console with F1 in Rust and type client.connect 81.217.56.227:28020. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.