Rust Data LabData lab · live
Live readings Servers11,772 Players62,070 Populated3,548 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Modded · atomic number 14,292, its rank

DeepLand | Solo Duo Trio | Weekly

Offline 81.23.151.86:28015 checked 12d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#14,292top 66%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:34 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on DeepLand | Solo Duo Trio | Weekly?

DeepLand | Solo Duo Trio | Weekly runs a procedural map of size 3,500 with seed 590609892; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is DeepLand | Solo Duo Trio | Weekly configured, and what rules apply?

The name of DeepLand | Solo Duo Trio | Weekly carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

About the server

What region hosts DeepLand | Solo Duo Trio | Weekly?

Nothing about a region is published by DeepLand | Solo Duo Trio | Weekly. Rust Data Lab shows a server's stated location, not a verified position of the machine. 81.23.151.86:28015 is the address it uses.

On what Rust version does DeepLand | Solo Duo Trio | Weekly operate?

On Linux, DeepLand | Solo Duo Trio | Weekly is running Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

How dependable is DeepLand | Solo Duo Trio | Weekly for staying online?

Right now DeepLand | Solo Duo Trio | Weekly is offline, with its last appearance 12 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on DeepLand | Solo Duo Trio | Weekly?

DeepLand | Solo Duo Trio | Weekly's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 7 hours ago.

On DeepLand | Solo Duo Trio | Weekly, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on DeepLand | Solo Duo Trio | Weekly?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167584 (Build): It runs build 167584; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list DeepLand | Solo Duo Trio | Weekly publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does DeepLand | Solo Duo Trio | Weekly appear in?

The Rust Data Lab lists that include DeepLand | Solo Duo Trio | Weekly are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does DeepLand | Solo Duo Trio | Weekly compare with other servers in the rankings?

The seven-day player-hours table has DeepLand | Solo Duo Trio | Weekly at #14,292, in the top 66% of ranked servers.

How full is DeepLand | Solo Duo Trio | Weekly right now?

No live signal from DeepLand | Solo Duo Trio | Weekly right now, which was last seen 12 days 4 hours ago.

How to join

What is the way to join DeepLand | Solo Duo Trio | Weekly?

Open the console with F1 in Rust and type client.connect 81.23.151.86:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167584
Build It runs build 167584.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.