Rust Data LabData lab · live
Live readings Servers11,794 Players80,292 Populated3,570 Fresh wipes · 3h260 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

Static rust

Online 81.26.74.29:28165 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe166d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0011:0013:0016:0018:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0011:0013:0016:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 131
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131/ 100
  3. 3 Re RETRO RUST #1 … 87
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 87/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 34
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 34/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 88
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 88/ 700
  6. 6 Ru RustSpain.com … 309
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 309/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Static rust?

The map on Static rust is procedural at size 5,000 with seed 179101991, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Static rust configured, and what rules apply?

Nothing in the name of Static rust gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server details

Which location is Static rust based in?

With no region published, Static rust still carries the region code fra. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 81.26.74.29:28165.

On what Rust version does Static rust operate?

On Windows, Static rust is running Rust network protocol 2623 and build 148916. The protocol must match for you to join; Steam will update your game.

How reliably does Static rust stay online?

Static rust is live as of now. About 9 hours ago is when it last restarted, based on its uptime. It was online for 40 of 168 hours in the last 7 full days, which is 24% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Static rust hold a steady performance?

Server fps averaged 52 over the last 48 hours, with 38 as the lowest. The entity count reached 140,728, including buildings, deployables and all other world items. The highest memory usage was 3,754 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does Static rust wipe, and how often?

Static rust's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 166 days ago.

Where it appears

What should you understand from the tags Static rust carries?

The game's server browser reads the tags Static rust publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2623 (Protocol): Protocol 2623 is required; join only if your game matches it; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rfra (Region code): Its region code reads fra; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Static rust come up?

The Rust Data Lab lists that include Static rust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Static rust place?

Player hours over the last week put Static rust at #15,276, inside the top 69% of ranked servers.

How many players does Static rust have at the moment?

Of 16 slots, 0 are taken on Static rust right now. Over seven days the mean player count is 0.

Connection

What is the way to join Static rust?

In Rust, press F1 and enter client.connect 81.26.74.29:28165. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp16,ptrak,$rfra,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players 16 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2623
Protocol Protocol 2623 is required; join only if your game matches it.
cs148916
Build The game build is 148916.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rfra
Region code Its region code reads fra.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.