Element card · group Modded · atomic number 15,284, its rank
pllm-test-0
Offline 81.27.69.176:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on pllm-test-0?
The map on pllm-test-0 is procedural, made by the game.
What rules has pllm-test-0 set, and what settings are in force?
Nothing in the name of pllm-test-0 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
In what location does pllm-test-0 sit?
There is no region on record for pllm-test-0. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.27.69.176:28015.
On what Rust version does pllm-test-0 operate?
Rust network protocol 2635 and build 168909 on Linux is what pllm-test-0 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is pllm-test-0 for staying online?
Right now pllm-test-0 is offline, with its last appearance 6 days 22 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.
Wipes and resets
How often does a wipe happen on pllm-test-0, and at what time?
pllm-test-0's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 23 hours ago.
Where it appears
What should you understand from the tags pllm-test-0 carries?
These are the tags pllm-test-0 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-0 appear in?
The Rust Data Lab lists that include pllm-test-0 are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does pllm-test-0 hold among Rust servers?
pllm-test-0 sits at #15,284 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is pllm-test-0 right now?
No live signal from pllm-test-0 right now, which was last seen 6 days 22 hours ago. The seven-day average for this server is 0 players.
How to join
What is the way to join pllm-test-0?
You can connect by pressing F1 in Rust and entering client.connect 81.27.69.176:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.