Element card · group Modded · atomic number 15,335, its rank
pllm-test-1
Offline 81.27.69.176:28115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 02:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
What settings and rules apply on pllm-test-1?
No gather rate appears in the name of pllm-test-1. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does pllm-test-1 sit?
There is no region on record for pllm-test-1. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.27.69.176:28115.
On what Rust version does pllm-test-1 operate?
On Linux, pllm-test-1 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does pllm-test-1 stay up, and how reliable is its uptime?
pllm-test-1 is not online at the moment; the last sighting was 6 days 6 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does pllm-test-1 wipe, and how often?
The record holds too few of pllm-test-1's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 6 hours ago.
How does pllm-test-1 look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
How should you read the tags on pllm-test-1?
The game's server browser reads the tags pllm-test-1 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): It has 4 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test-1 come up?
You will find pllm-test-1 on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does pllm-test-1 place?
The seven-day player-hours table has pllm-test-1 at #15,335, in the top 69% of ranked servers.
What does the current player count on pllm-test-1 tell you?
pllm-test-1 is offline at the moment; the last sighting was 6 days 6 hours ago. Over seven days the mean player count is 0.
Connection
What is the way to join pllm-test-1?
Open the console with F1 in Rust and type client.connect 81.27.69.176:28115. The Launch Rust button on this page does the same job through Steam.