Element card · group Modded · atomic number 15,358, its rank
pllm-test-2
Offline 81.27.69.176:28215 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on pllm-test-2?
Generated by the game, the map on pllm-test-2 is procedural.
How is pllm-test-2 configured, and what rules apply?
Nothing in the name of pllm-test-2 gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
In what location does pllm-test-2 sit?
No region is published by pllm-test-2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.27.69.176:28215.
Which Rust version is pllm-test-2 on?
On Linux, pllm-test-2 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does pllm-test-2 stay up, and how reliable is its uptime?
Currently offline, pllm-test-2 was last seen 6 days 1 hours ago. It was online for 0 of 120 hours in the last 5 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 23 October 2026.
Wipe days
What is the wiping pattern on pllm-test-2?
The record holds too few of pllm-test-2's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 1 hours ago.
Tags, lists
How should you read the tags on pllm-test-2?
These are the tags pllm-test-2 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does pllm-test-2 appear in?
You will find pllm-test-2 on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does pllm-test-2 compare with other servers in the rankings?
The seven-day player-hours table has pllm-test-2 at #15,358, in the top 69% of ranked servers.
How many players does pllm-test-2 have at the moment?
The last recorded sighting of pllm-test-2 was 6 days 1 hours ago, and it is offline now. The seven-day average for this server is 0 players.
How to join
How can you connect to pllm-test-2?
In Rust, press F1 and enter client.connect 81.27.69.176:28215. Or click Launch Rust here to open Rust via Steam and connect automatically.