Element card · group Modded · atomic number 15,339, its rank
pllm-test-1
Offline 81.27.69.181:28115 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on pllm-test-1?
Generated by the game, the map on pllm-test-1 is procedural.
What rules has pllm-test-1 set, and what settings are in force?
Nothing in the name of pllm-test-1 gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts pllm-test-1?
Nothing about a region is published by pllm-test-1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.27.69.181:28115.
On what Rust version does pllm-test-1 operate?
On Linux, pllm-test-1 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does pllm-test-1 stay up, and how reliable is its uptime?
Currently offline, pllm-test-1 was last seen 5 days 22 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on pllm-test-1?
pllm-test-1's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 1 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on pllm-test-1?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list pllm-test-1 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does pllm-test-1 come up?
The Rust Data Lab lists that include pllm-test-1 are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does pllm-test-1 place?
pllm-test-1 sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does pllm-test-1 have at the moment?
No live signal from pllm-test-1 right now, which was last seen 5 days 22 hours ago. The seven-day average for this server is 0 players.
How to join
What is the way to join pllm-test-1?
You can connect by pressing F1 in Rust and entering client.connect 81.27.69.181:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.