Element card · group Modded · atomic number 15,497, its rank
test
Offline 81.9.127.119:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on test?
The map on test is procedural, made by the game.
What rules has test set, and what settings are in force?
Nothing in the name of test gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
In what location does test sit?
Nothing about a region is published by test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 81.9.127.119:28015.
Which Rust version is test on?
On Windows, test is running Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.
How reliably does test stay online?
Currently offline, test was last seen 42 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 16 September 2026.
Wipe schedule
What is the wiping pattern on test?
Too few wipes are on record for test to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 3 hours ago.
Lists and tags
How should you read the tags on test?
These are the tags test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): 15 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163493 (Build): The game build is 163493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does test appear in?
The Rust Data Lab lists that include test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does test hold among Rust servers?
Player hours over the last week put test at #15,497, inside the top – of ranked servers.
How full is test right now?
No live signal from test right now, which was last seen 42 days 22 hours ago.
Connection
How can you connect to test?
In Rust, press F1 and enter client.connect 81.9.127.119:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.