Element card · group Modded · atomic number 15,499, its rank
StopRust
Offline 81.91.181.170:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on StopRust?
Generated by the game, the map on StopRust is procedural.
What settings and rules apply on StopRust?
No gather rate appears in the name of StopRust. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is disabled.
Server facts
What region hosts StopRust?
Nothing about a region is published by StopRust. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 81.91.181.170:28015.
What Rust version does StopRust currently run?
Rust network protocol 2633 and build 163794 on Windows is what StopRust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does StopRust stay up, and how reliable is its uptime?
Currently offline, StopRust was last seen 41 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on StopRust?
StopRust's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 14 hours ago.
Lists and tags
How should you read the tags on StopRust?
The game's server browser reads the tags StopRust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does StopRust come up?
These themed Rust Data Lab lists carry StopRust: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does StopRust compare with other servers in the rankings?
StopRust sits at #15,499 for seven-day player hours, placing it in the top – of ranked servers.
How full is StopRust right now?
StopRust is offline at the moment; the last sighting was 41 days 14 hours ago.
How to join
How can you connect to StopRust?
In Rust, press F1 and enter client.connect 81.91.181.170:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.