Rust Data LabData lab · live
Live readings Servers11,823 Players87,533 Populated3,986 Fresh wipes · 3h172 Sampled every 5 min

Element card · group Vanilla · atomic number 15,452, its rank

RustWarden Hyper-V Smoke

Online EU 82.11.153.88:28015 checked 15m ago

monthly wipes vanillacarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69% · #2582 in EU
Last wipe57d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0009:0016:0000:0007:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0009:0016:0000:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Fa [EU East] Face… 154
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 180 on average 154/ 350
  4. 4 Fa [EU] Facepunch… 209
    [EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average 209/ 400
  5. 5 Ru Rustafied.com … 163
    Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average 163/ 225
  6. 6 Ma Magic Rust — L… 148
    Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 128 on average 148/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on RustWarden Hyper-V Smoke?

A procedural map of size 1,500 with seed 12345 runs on RustWarden Hyper-V Smoke, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustWarden Hyper-V Smoke configured, and what rules apply?

Nothing in the name of RustWarden Hyper-V Smoke gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Carbon. By its own description it is vanilla: facepunch's game, with no altered rates, kits or rules. Anti-cheat is on: Valve's VAC.

About the server

Which location is RustWarden Hyper-V Smoke based in?

RustWarden Hyper-V Smoke gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 82.11.153.88:28015.

What Rust version does RustWarden Hyper-V Smoke currently run?

Rust network protocol 2632 and build 162434 on Linux is what RustWarden Hyper-V Smoke uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustWarden Hyper-V Smoke stay up, and how reliable is its uptime?

At the moment, RustWarden Hyper-V Smoke is online. The uptime it reports suggests it restarted roughly 31 hours ago. It was online for 84 of 168 hours in the last 7 full days, which is 50% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Does RustWarden Hyper-V Smoke hold a steady performance?

In the last 48 hours, it averaged 251 server fps, with a low of 238. Buildings, deployables and everything else in the world added up to as many as 8,778 entities. Memory use peaked at 1,382 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RustWarden Hyper-V Smoke?

Estimated from the force wipe is when RustWarden Hyper-V Smoke next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 57 days 4 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

What should you understand from the tags RustWarden Hyper-V Smoke carries?

The game's server browser reads the tags RustWarden Hyper-V Smoke publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustWarden Hyper-V Smoke appear in?

You will find RustWarden Hyper-V Smoke on the following Rust Data Lab lists: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does RustWarden Hyper-V Smoke compare with other servers in the rankings?

RustWarden Hyper-V Smoke is #15,452 on seven-day player hours, #2,582 in Europe, and in the top 69% of all ranked servers.

How full is RustWarden Hyper-V Smoke right now?

RustWarden Hyper-V Smoke currently shows 0 players across 10 slots. The past week gives an average of 0 players.

Connection

What steps get you onto RustWarden Hyper-V Smoke?

In Rust, press F1 and enter client.connect 82.11.153.88:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,^y,^m,^v,EU,gmrust,cs162434,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs162434
Build Build number: 162434.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.