Rust Data LabData lab · live
Live readings Servers11,698 Players53,885 Populated3,236 Fresh wipes · 3h139 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

Combat Local - Carbon Dev

Offline 82.115.42.123:28015 checked 4d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 187
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  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 75/ 700
  5. 5 Ru RustSpain.com … 9
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  6. 6 Ru 404 RUST 2Х|ДЛ… 18
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Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Combat Local - Carbon Dev?

Nothing in the name of Combat Local - Carbon Dev gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Combat Local - Carbon Dev based in?

There is no region on record for Combat Local - Carbon Dev. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 82.115.42.123:28015 is the address it uses.

Which Rust version is Combat Local - Carbon Dev on?

On Windows, Combat Local - Carbon Dev is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Combat Local - Carbon Dev stay online?

Combat Local - Carbon Dev is not online at the moment; the last sighting was 4 days 15 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.

Wipe schedule

How often does a wipe happen on Combat Local - Carbon Dev, and at what time?

Too few wipes are on record for Combat Local - Carbon Dev to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 4 days 22 hours ago.

Tags, lists

What should you understand from the tags Combat Local - Carbon Dev carries?

The game's server browser reads the tags Combat Local - Carbon Dev publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Combat Local - Carbon Dev come up?

These themed Rust Data Lab lists carry Combat Local - Carbon Dev: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Population

How does Combat Local - Carbon Dev compare with other servers in the rankings?

Player hours over the last week put Combat Local - Carbon Dev at #15,338, inside the top 69% of ranked servers.

What does the current player count on Combat Local - Carbon Dev tell you?

The last recorded sighting of Combat Local - Carbon Dev was 4 days 15 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

What steps get you onto Combat Local - Carbon Dev?

In Rust, press F1 and enter client.connect 82.115.42.123:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.