Rust Data LabData lab · live
Live readings Servers11,751 Players67,203 Populated3,396 Fresh wipes · 3h207 Sampled every 5 min

Element card · group Modded · atomic number 13,586, its rank

Rusty-5natch

Offline 82.132.234.126:28015 checked 19d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,586top 61%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 49
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 49/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 18/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 50
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 50/ 700
  6. 6 Ru RustSpain.com … 243
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 243/ 260

Quick answers

from the figures on this page

Map and rules

What map is in play on Rusty-5natch?

A procedural map runs on Rusty-5natch, generated by the game.

How is Rusty-5natch configured, and what rules apply?

No gather rate appears in the name of Rusty-5natch. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Rusty-5natch sit?

Nothing about a region is published by Rusty-5natch. Rust Data Lab shows a server's stated location, not a verified position of the machine. 82.132.234.126:28015 is the address it uses.

Which Rust version is Rusty-5natch on?

Rust network protocol 2634 and build 167398 on Linux is what Rusty-5natch uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Rusty-5natch stay up, and how reliable is its uptime?

Rusty-5natch is not online at the moment; the last sighting was 19 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe days

What is the wiping pattern on Rusty-5natch?

Rusty-5natch's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 6 hours ago.

Tags, lists

How should you read the tags on Rusty-5natch?

The game's server browser reads the tags Rusty-5natch publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rusty-5natch come up?

The Rust Data Lab lists that include Rusty-5natch are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Rusty-5natch compare with other servers in the rankings?

The seven-day player-hours table has Rusty-5natch at #13,586, in the top 61% of ranked servers.

How many players does Rusty-5natch have at the moment?

No live signal from Rusty-5natch right now, which was last seen 19 days 21 hours ago.

How to join

What is the way to join Rusty-5natch?

In Rust, press F1 and enter client.connect 82.132.234.126:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.