Element card · group Modded · atomic number 12,344, its rank
sm1
Offline 82.167.180.187:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 14:18 UTC44d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is sm1 configured, and what rules apply?
The name of sm1 carries no gather rate. With no change from the default, groups can hold up to 8 players. minigames & battle royale is the game mode, arenas and parkour, Bedwars and battle royale. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is sm1 based in?
No region is published by sm1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 82.167.180.187:28015 is the address it uses.
On what Rust version does sm1 operate?
On Windows, sm1 is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is sm1 for staying online?
sm1 is not online at the moment; the last sighting was 44 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on sm1, and at what time?
Too few wipes are on record for sm1 to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 days 5 hours ago.
On sm1, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
What should you understand from the tags sm1 carries?
The game's server browser reads the tags sm1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp61 (Max players): Player slots: 61; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^c (Creative): You get a sandbox for building, without gathering; ^e (Minigames): The draw is minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP while the loot comes to you; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does sm1 come up?
These themed Rust Data Lab lists carry sm1: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. You can find it on the server list by applying these filters: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does sm1 compare with other servers in the rankings?
Player hours over the last week put sm1 at #12,344, inside the top – of ranked servers.
How full is sm1 right now?
sm1 is offline at the moment; the last sighting was 44 days 4 hours ago.
Connection
What is the way to join sm1?
In Rust, press F1 and enter client.connect 82.167.180.187:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.