Rust Data LabData lab · live
Live readings Servers11,672 Players34,284 Populated2,842 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Modded · atomic number 16,859, its rank

Private Rust Vanilla+

Offline 82.17.236.46:28015 checked 29d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,859top 71%
Last wipe32d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 16:00 UTC32d ago 1 – running 1
Mon 14 Sep, 19:04 UTC44d ago 1 held half 11.9 days 1
Sun 13 Sep, 18:58 UTC45d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 36
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Quick answers

from the figures on this page

Server setup

What map is in play on Private Rust Vanilla+?

The map on Private Rust Vanilla+ is procedural, made by the game.

What rules has Private Rust Vanilla+ set, and what settings are in force?

Nothing in the name of Private Rust Vanilla+ gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is Private Rust Vanilla+ based in?

No region is published by Private Rust Vanilla+. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 82.17.236.46:28015.

Which Rust version is Private Rust Vanilla+ on?

Rust network protocol 2634 and build 166235 on Windows is what Private Rust Vanilla+ uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Private Rust Vanilla+ for staying online?

Right now Private Rust Vanilla+ is offline, with its last appearance 29 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Private Rust Vanilla+, and at what time?

There is no next wipe to predict for Private Rust Vanilla+, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 11 hours ago the current world was made.

What does a typical wipe day on Private Rust Vanilla+ involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Lists and tags

How should you read the tags on Private Rust Vanilla+?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166235 (Build): It runs build 166235; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Private Rust Vanilla+ publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Private Rust Vanilla+ appear in?

These themed Rust Data Lab lists carry Private Rust Vanilla+: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How does Private Rust Vanilla+ compare with other servers in the rankings?

The seven-day player-hours table has Private Rust Vanilla+ at #16,859, in the top 71% of ranked servers.

How many players does Private Rust Vanilla+ have at the moment?

The last recorded sighting of Private Rust Vanilla+ was 29 days 9 hours ago, and it is offline now.

How to join

How can you connect to Private Rust Vanilla+?

Open the console with F1 in Rust and type client.connect 82.17.236.46:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166235
Build It runs build 166235.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.