Element card · group Modded · atomic number 15,399, its rank
deLincel - Rust Weekly | Wiped 4/12
Online 82.174.149.31:28022 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:43 UTC23d ago | 0 | – | running | 0 |
| Mon 14 Sep, 14:17 UTC43d ago | 1 | halved by day 2 | 20.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on deLincel - Rust Weekly | Wiped 4/12?
deLincel - Rust Weekly | Wiped 4/12 runs a procedural map of size 4,500 with seed 1057629265; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is deLincel - Rust Weekly | Wiped 4/12 configured, and what rules apply?
Nothing in the name of deLincel - Rust Weekly | Wiped 4/12 gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts deLincel - Rust Weekly | Wiped 4/12?
Nothing about a region is published by deLincel - Rust Weekly | Wiped 4/12. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 82.174.149.31:28022.
What Rust version does deLincel - Rust Weekly | Wiped 4/12 currently run?
On Linux, deLincel - Rust Weekly | Wiped 4/12 is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is deLincel - Rust Weekly | Wiped 4/12 for staying online?
At the moment, deLincel - Rust Weekly | Wiped 4/12 is online. According to the uptime it reports, the last restart was about 2 days 19 hours ago. For the last 7 full days, 121 of 168 hours were online, giving 72% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is deLincel - Rust Weekly | Wiped 4/12 known for smooth running?
The last 48 hours show an average of 90 server fps and a minimum of 31. The maximum entity count was 121,068, covering buildings, deployables and all else in the world. Up to 4,080 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
How often does a wipe happen on deLincel - Rust Weekly | Wiped 4/12, and at what time?
deLincel - Rust Weekly | Wiped 4/12's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 23 days 16 hours ago the current world was made.
What does a typical wipe day on deLincel - Rust Weekly | Wiped 4/12 involve?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
Lists and tags
What should you understand from the tags deLincel - Rust Weekly | Wiped 4/12 carries?
The game's server browser reads the tags deLincel - Rust Weekly | Wiped 4/12 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): It has 250 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does deLincel - Rust Weekly | Wiped 4/12 come up?
These themed Rust Data Lab lists carry deLincel - Rust Weekly | Wiped 4/12: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does deLincel - Rust Weekly | Wiped 4/12 compare with other servers in the rankings?
The seven-day player-hours table has deLincel - Rust Weekly | Wiped 4/12 at #15,399, in the top 69% of ranked servers.
How many players does deLincel - Rust Weekly | Wiped 4/12 have at the moment?
deLincel - Rust Weekly | Wiped 4/12 currently shows 0 players across 250 slots. The seven-day average for this server is 0 players.
Getting on
How can you connect to deLincel - Rust Weekly | Wiped 4/12?
You can connect by pressing F1 in Rust and entering client.connect 82.174.149.31:28022, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://www.delincel.com/.
