Element card · group Modded · atomic number 15,419, its rank
Dev server
Offline 82.194.24.75:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 18:10 UTC42d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Dev server set, and what settings are in force?
Nothing in the name of Dev server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Dev server?
Nothing about a region is published by Dev server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 82.194.24.75:28015.
What Rust version does Dev server currently run?
On Linux, Dev server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Dev server stay online?
Currently offline, Dev server was last seen 42 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Dev server?
The record holds too few of Dev server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 42 days 11 hours ago the current world was made.
How does Dev server look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
What should you understand from the tags Dev server carries?
These are the tags Dev server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Dev server come up?
The Rust Data Lab lists that include Dev server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Dev server place?
The seven-day player-hours table has Dev server at #15,419, in the top – of ranked servers.
What does the current player count on Dev server tell you?
The last recorded sighting of Dev server was 42 days 11 hours ago, and it is offline now.
How to join
What steps get you onto Dev server?
In Rust, press F1 and enter client.connect 82.194.24.75:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.