Element card · group Modded · atomic number 10,430, its rank
My Local Testing Server
Offline 82.20.120.138:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on My Local Testing Server?
A procedural map runs on My Local Testing Server, generated by the game.
How is My Local Testing Server configured, and what rules apply?
No gather rate appears in the name of My Local Testing Server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts My Local Testing Server?
Nothing about a region is published by My Local Testing Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 82.20.120.138:28015.
On what Rust version does My Local Testing Server operate?
Rust network protocol 2635 and build 168909 on Windows is what My Local Testing Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Local Testing Server stay online?
Right now My Local Testing Server is offline, with its last appearance 24 hours ago. For the last 3 full days, 4 of 72 hours were online, giving 6% uptime. It first appeared to Rust Data Lab on 25 October 2026.
Wipe schedule
How often does a wipe happen on My Local Testing Server, and at what time?
The record holds too few of My Local Testing Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 18 hours ago.
Tags, lists
Which meanings sit behind the tags on My Local Testing Server?
The game's server browser reads the tags My Local Testing Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does My Local Testing Server appear in?
You will find My Local Testing Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does My Local Testing Server place?
The seven-day player-hours table has My Local Testing Server at #10,430, in the top 47% of ranked servers.
How many players does My Local Testing Server have at the moment?
My Local Testing Server is offline at the moment; the last sighting was 24 hours ago. Averaged over the past week: 0 players, peaking at 1. Peak time in the past 48 hours: 02:00 UTC, when the average was 0 players.
How to join
What steps get you onto My Local Testing Server?
In Rust, press F1 and enter client.connect 82.20.120.138:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.