Rust Data LabData lab · live
Live readings Servers11,636 Players40,778 Populated2,957 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 15,411, its rank

Zark Rust Server | Custom & Active

Offline 82.205.49.236:28015 checked 9h ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe12h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
0123414:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040014:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Zark Rust Server | Custom & Active?

Zark Rust Server | Custom & Active runs a procedural map of size 3,500 with seed 1337; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Zark Rust Server | Custom & Active set, and what settings are in force?

Nothing in the name of Zark Rust Server | Custom & Active gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Zark Rust Server | Custom & Active?

No region is published by Zark Rust Server | Custom & Active. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 82.205.49.236:28015.

What Rust version does Zark Rust Server | Custom & Active currently run?

On Windows, Zark Rust Server | Custom & Active is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Zark Rust Server | Custom & Active for staying online?

Zark Rust Server | Custom & Active is not online at the moment; the last sighting was 9 hours ago. The uptime it reports suggests it restarted roughly 1 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.

Does Zark Rust Server | Custom & Active hold a steady performance?

In the last 48 hours, it averaged 183 server fps, with a low of 148. The maximum entity count was 65,388, covering buildings, deployables and all else in the world. Memory use peaked at 1,897 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Zark Rust Server | Custom & Active?

Too few wipes are on record for Zark Rust Server | Custom & Active to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 hours ago.

Tags, lists

What should you understand from the tags Zark Rust Server | Custom & Active carries?

The game's server browser reads the tags Zark Rust Server | Custom & Active publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Zark Rust Server | Custom & Active come up?

You will find Zark Rust Server | Custom & Active on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Zark Rust Server | Custom & Active hold among Rust servers?

The seven-day player-hours table has Zark Rust Server | Custom & Active at #15,411, in the top 69% of ranked servers.

How full is Zark Rust Server | Custom & Active right now?

The last recorded sighting of Zark Rust Server | Custom & Active was 9 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

How can you connect to Zark Rust Server | Custom & Active?

You can connect by pressing F1 in Rust and entering client.connect 82.205.49.236:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.